#include "moab/Interface.hpp"
#include "Internals.hpp"
#include "moab/Range.hpp"
#include "moab/CN.hpp"
#include <cassert>
#include <vector>
#include <algorithm>
#include <iterator>
Go to the source code of this file.
Classes | |
class | moab::MeshSet |
Class to implement entity set functionality. More... | |
union | moab::MeshSet::CompactList |
If the number of entities is less than 3, store the handles directly in the hnd member. Otherwise use the ptr member to hold the beginning and end of a dynamically allocated array. More... | |
struct | moab::MeshSet::not_type_test |
struct | moab::MeshSet::type_test |
struct | moab::MeshSet::not_dim_test |
struct | moab::MeshSet::dim_test |
struct | moab::MeshSet::hdl_iter |
struct | moab::MeshSet::hdl_iter::iterator_category |
Namespaces | |
moab | |
Class representing axis-aligned bounding box. | |
Functions | |
MeshSet::hdl_iter::difference_type | moab::operator- (const MeshSet::hdl_iter &a, const MeshSet::hdl_iter &b) |