1 /**
2 * MOAB, a Mesh-Oriented datABase, is a software component for creating,
3 * storing and accessing finite element mesh data.
4 *
5 * Copyright 2004 Sandia Corporation. Under the terms of Contract
6 * DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government
7 * retains certain rights in this software.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
13 *
14 */
15
16 #ifndef MB_INTERNALS_HPP
17 #define MB_INTERNALS_HPP
18
19 #ifdef WIN32
20 #pragma warning( disable : 4786 )
21 #endif
22
23 #ifndef IS_BUILDING_MB
24 #error "Internals.hpp isn't supposed to be included into an application"
25 #endif
26
27 #include "moab/Types.hpp"
28 #include <cassert>
29
30 namespace moab
31 {
32
33 /*! Define EntityHandle for both 32 bit and 64 bit systems.
34 * The decision to use 64 bit handles must be made at compile time.
35 * \bug we should probably have an Int64 typedef
36 *
37 * EntityHandle format:
38 * 0xXYYYYYYY (assuming a 32-bit handle. Top 4 bits reserved on a 64 bit system)
39 * X - reserved for entity type. This system can only handle 15 different types
40 * Y - Entity id space. Max id is over 200M
41 *
42 * Note that for specialized databases (such as all hex) 16 bits are not
43 * required for the entity type and the id space can be increased to over 2B.
44 */
45 #define MB_TYPE_WIDTH 4
46 #define MB_ID_WIDTH ( 8 * sizeof( EntityHandle ) - MB_TYPE_WIDTH )
47 #define MB_TYPE_MASK ( (EntityHandle)0xF << MB_ID_WIDTH )
48 // 2^MB_TYPE_WIDTH-1 ------^
49
50 #define MB_START_ID ( (EntityID)1 ) //!< All entity id's currently start at 1
51 #define MB_END_ID ( (EntityID)MB_ID_MASK ) //!< Last id is the complement of the MASK
52 #define MB_ID_MASK ( ~MB_TYPE_MASK )
53
54 //! Given a type and an id create a handle.
55 inline EntityHandle CREATE_HANDLE( const unsigned type, const EntityID id, int& err )
56 {
57 err = 0; //< Assume that there is a real error value defined somewhere
58
59 if( id > MB_END_ID || type > MBMAXTYPE )
60 {
61 err = 1; //< Assume that there is a real error value defined somewhere
62 return 1; //<You've got to return something. What do you return?
63 }
64
65 return ( ( (EntityHandle)type ) << MB_ID_WIDTH ) | id;
66 }
67
68 inline EntityHandle CREATE_HANDLE( const unsigned type, const EntityID id )
69 {
70 assert( id <= MB_END_ID && type <= MBMAXTYPE );
71 return ( ( (EntityHandle)type ) << MB_ID_WIDTH ) | id;
72 }
73
74 inline EntityHandle FIRST_HANDLE( unsigned type )
75 {
76 return ( ( (EntityHandle)type ) << MB_ID_WIDTH ) | MB_START_ID;
77 }
78
79 inline EntityHandle LAST_HANDLE( unsigned type )
80 {
81 return ( (EntityHandle)( type + 1 ) << MB_ID_WIDTH ) - 1;
82 }
83
84 //! Get the entity id out of the handle.
85 inline EntityID ID_FROM_HANDLE( EntityHandle handle )
86 {
87 return ( handle & MB_ID_MASK );
88 }
89
90 //! Get the type out of the handle. Can do a simple shift because
91 //! handles are unsigned (therefore shifting fills with zero's)
92 inline EntityType TYPE_FROM_HANDLE( EntityHandle handle )
93 {
94 return static_cast< EntityType >( handle >> MB_ID_WIDTH );
95 }
96
97 } // namespace moab
98
99 #endif