21 #ifndef MESH_SET_SEQUENCE_HPP
22 #define MESH_SET_SEQUENCE_HPP
31 class SequenceManager;
58 void get_const_memory_use(
unsigned long& bytes_per_entity,
unsigned long& size_of_sequence )
const;
69 std::vector< EntityHandle >&
entities,
70 bool recursive )
const;
75 bool recursive )
const;
79 std::vector< EntityHandle >&
entities,
80 bool recursive )
const;
85 bool recursive )
const;
92 bool recursive )
const;
97 bool recursive )
const;
101 std::vector< EntityHandle >& parents,
102 int num_hops )
const;
105 std::vector< EntityHandle >&
children,
106 int num_hops )
const;
109 std::vector< EntityHandle >& contents,
110 int num_hops )
const;
129 std::vector< EntityHandle >& results,
135 std::vector< const MeshSet* >* sets_out = 0,
136 Range* set_handles_out = 0,
137 std::vector< EntityHandle >* set_handle_vect_out = 0 );
140 std::vector< MeshSet* >& sets_out );
147 inline const unsigned char*
array()
const