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static void | moab::GeomUtil::min_max_3 (double a, double b, double c, double &min, double &max) |
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static double | moab::GeomUtil::dot_abs (const CartVect &u, const CartVect &v) |
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bool | moab::GeomUtil::segment_box_intersect (CartVect box_min, CartVect box_max, const CartVect &seg_pt, const CartVect &seg_unit_dir, double &seg_start, double &seg_end) |
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bool | moab::GeomUtil::first (const CartVect &a, const CartVect &b) |
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double | moab::GeomUtil::plucker_edge_test (const CartVect &vertexa, const CartVect &vertexb, const CartVect &ray, const CartVect &ray_normal) |
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bool | moab::GeomUtil::plucker_ray_tri_intersect (const CartVect vertices[3], const CartVect &origin, const CartVect &direction, double &dist_out, const double *nonneg_ray_len, const double *neg_ray_len, const int *orientation, intersection_type *type) |
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bool | moab::GeomUtil::ray_tri_intersect (const CartVect vertices[3], const CartVect &ray_point, const CartVect &ray_unit_direction, double &t_out, const double *ray_length=0) |
| Test for intersection between a ray and a triangle. More...
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bool | moab::GeomUtil::ray_box_intersect (const CartVect &box_min, const CartVect &box_max, const CartVect &ray_pt, const CartVect &ray_dir, double &t_enter, double &t_exit) |
| Find range of overlap between ray and axis-aligned box. More...
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bool | moab::GeomUtil::box_plane_overlap (const CartVect &plane_normal, double plane_coeff, CartVect box_min_corner, CartVect box_max_corner) |
| Test if plane intersects axis-aligned box. More...
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bool | moab::GeomUtil::box_tri_overlap (const CartVect triangle_corners[3], const CartVect &box_center, const CartVect &box_half_dims) |
| Test if triangle intersects axis-aligned box. More...
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bool | moab::GeomUtil::box_tri_overlap (const CartVect triangle_corners[3], const CartVect &box_min_corner, const CartVect &box_max_corner, double tolerance) |
| Test if triangle intersects axis-aligned box. More...
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bool | moab::GeomUtil::box_elem_overlap (const CartVect *elem_corners, EntityType elem_type, const CartVect &box_center, const CartVect &box_half_dims, int nodecount=0) |
| Test if the specified element intersects an axis-aligned box. More...
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static CartVect | moab::GeomUtil::quad_norm (const CartVect &v1, const CartVect &v2, const CartVect &v3, const CartVect &v4) |
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static CartVect | moab::GeomUtil::tri_norm (const CartVect &v1, const CartVect &v2, const CartVect &v3) |
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bool | moab::GeomUtil::box_linear_elem_overlap (const CartVect *elem_corners, EntityType elem_type, const CartVect &box_center, const CartVect &box_half_dims) |
| Test if the specified element intersects an axis-aligned box. More...
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bool | moab::GeomUtil::box_linear_elem_overlap (const CartVect *elem_corners, EntityType elem_type, const CartVect &box_half_dims) |
| Test if the specified element intersects an axis-aligned box. More...
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bool | moab::GeomUtil::box_hex_overlap (const CartVect *elem_corners, const CartVect ¢er, const CartVect &dims) |
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static bool | moab::GeomUtil::box_tet_overlap_edge (const CartVect &dims, const CartVect &edge, const CartVect &ve, const CartVect &v1, const CartVect &v2) |
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bool | moab::GeomUtil::box_tet_overlap (const CartVect *corners_in, const CartVect ¢er, const CartVect &dims) |
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void | moab::GeomUtil::closest_location_on_tri (const CartVect &location, const CartVect *vertices, CartVect &closest_out) |
| find closest location on triangle More...
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void | moab::GeomUtil::closest_location_on_tri (const CartVect &location, const CartVect *vertices, double tolerance, CartVect &closest_out, int &closest_topo) |
| find closest topological location on triangle More...
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void | moab::GeomUtil::closest_location_on_polygon (const CartVect &location, const CartVect *vertices, int num_vertices, CartVect &closest_out) |
| find closest location on polygon More...
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void | moab::GeomUtil::closest_location_on_box (const CartVect &min, const CartVect &max, const CartVect &point, CartVect &closest) |
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bool | moab::GeomUtil::box_point_overlap (const CartVect &box_min_corner, const CartVect &box_max_corner, const CartVect &point, double tolerance) |
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bool | moab::GeomUtil::boxes_overlap (const CartVect &box_min1, const CartVect &box_max1, const CartVect &box_min2, const CartVect &box_max2, double tolerance) |
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bool | moab::GeomUtil::bounding_boxes_overlap (const CartVect *list1, int num1, const CartVect *list2, int num2, double tolerance) |
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bool | moab::GeomUtil::bounding_boxes_overlap_2d (const double *list1, int num1, const double *list2, int num2, double tolerance) |
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bool | moab::GeomUtil::nat_coords_trilinear_hex (const CartVect *corner_coords, const CartVect &x, CartVect &xi, double tol) |
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bool | moab::GeomUtil::point_in_trilinear_hex (const CartVect *hex, const CartVect &xyz, double etol) |
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