#include "moab/Interface.hpp"#include "moab/CartVect.hpp"#include "moab/BoundBox.hpp"#include "moab/Tree.hpp"#include "moab/Range.hpp"#include "moab/CN.hpp"#include <vector>#include <cfloat>#include <climits>#include <map>#include <set>#include <iostream>#include "moab/win32_config.h"
Include dependency graph for BVHTree.hpp:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | moab::BVHTree |
| Bounding Volume Hierarchy (sorta like a tree), for sorting and searching entities spatially. More... | |
| class | moab::BVHTree::HandleData |
| class | moab::BVHTree::SplitData |
| class | moab::BVHTree::Split_comparator |
| class | moab::BVHTree::HandleData_comparator |
| class | moab::BVHTree::Bucket |
| class | moab::BVHTree::Node |
| class | moab::BVHTree::TreeNode |
Namespaces | |
| moab | |
| Class representing axis-aligned bounding box. | |