petsc-3.9.4 2018-09-11
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DMDACreate3d

Creates an object that will manage the communication of three-dimensional regular array data that is distributed across some processors.

Synopsis

#include "petscdmda.h"    
PetscErrorCode  DMDACreate3d(MPI_Comm comm,DMBoundaryType bx,DMBoundaryType by,DMBoundaryType bz,DMDAStencilType stencil_type,PetscInt M,
               PetscInt N,PetscInt P,PetscInt m,PetscInt n,PetscInt p,PetscInt dof,PetscInt s,const PetscInt lx[],const PetscInt ly[],const PetscInt lz[],DM *da)
Collective on MPI_Comm

Input Parameters

comm - MPI communicator
bx,by,bz - type of ghost nodes the array have. Use one of DM_BOUNDARY_NONE, DM_BOUNDARY_GHOSTED, DM_BOUNDARY_PERIODIC.
stencil_type - Type of stencil (DMDA_STENCIL_STAR or DMDA_STENCIL_BOX)
M,N,P - global dimension in each direction of the array
m,n,p - corresponding number of processors in each dimension (or PETSC_DECIDE to have calculated)
dof - number of degrees of freedom per node
s - stencil width
lx, ly, lz - arrays containing the number of nodes in each cell along the x, y, and z coordinates, or NULL. If non-null, these must be of length as m,n,p and the corresponding m,n, or p cannot be PETSC_DECIDE. Sum of the lx[] entries must be M, sum of the ly[] must N, sum of the lz[] must be P

Output Parameter

da -the resulting distributed array object

Options Database Key

-dm_view - Calls DMView() at the conclusion of DMDACreate3d()
-da_grid_x <nx> - number of grid points in x direction
-da_grid_y <ny> - number of grid points in y direction
-da_grid_z <nz> - number of grid points in z direction
-da_processors_x <MX> - number of processors in x direction
-da_processors_y <MY> - number of processors in y direction
-da_processors_z <MZ> - number of processors in z direction
-da_refine_x <rx> - refinement ratio in x direction
-da_refine_y <ry> - refinement ratio in y direction
-da_refine_z <rz>- refinement ratio in z directio
-da_refine <n> - refine the DMDA n times before creating it

Notes

The stencil type DMDA_STENCIL_STAR with width 1 corresponds to the standard 7-pt stencil, while DMDA_STENCIL_BOX with width 1 denotes the standard 27-pt stencil.

The array data itself is NOT stored in the DMDA, it is stored in Vec objects; The appropriate vector objects can be obtained with calls to DMCreateGlobalVector() and DMCreateLocalVector() and calls to VecDuplicate() if more are needed.

You must call DMSetUp() after this call before using this DM.

If you wish to use the options database to change values in the DMDA call DMSetFromOptions() after this call but before DMSetUp().

Keywords

distributed array, create, three-dimensional

See Also

DMDestroy(), DMView(), DMDACreate1d(), DMDACreate2d(), DMGlobalToLocalBegin(), DMDAGetRefinementFactor(),
DMGlobalToLocalEnd(), DMLocalToGlobalBegin(), DMLocalToLocalBegin(), DMLocalToLocalEnd(), DMDASetRefinementFactor(), DMDAGetInfo(), DMCreateGlobalVector(), DMCreateLocalVector(), DMDACreateNaturalVector(), DMLoad(), DMDAGetOwnershipRanges()

Level

beginner

Location

src/dm/impls/da/da3.c

Examples

src/dm/examples/tutorials/ex3.c.html
src/dm/examples/tutorials/ex15.c.html
src/dm/examples/tutorials/ex20.c.html
src/dm/examples/tutorials/ex11f90.F90.html
src/dm/examples/tutorials/ex13f90.F90.html
src/ksp/ksp/examples/tutorials/ex34.c.html
src/ksp/ksp/examples/tutorials/ex42.c.html
src/ksp/ksp/examples/tutorials/ex45.c.html
src/ksp/ksp/examples/tutorials/ex22f.F90.html
src/snes/examples/tutorials/ex14.c.html
src/snes/examples/tutorials/ex20.c.html

Index of all DMDA routines
Table of Contents for all manual pages
Index of all manual pages