petsc-3.10.5 2019-03-28
VecGetArray3d
Returns a pointer to a 3d contiguous array that contains this processor's portion of the vector data. You MUST call VecRestoreArray3d() when you no longer need access to the array.
Synopsis
#include "petscvec.h"
PetscErrorCode VecGetArray3d(Vec x,PetscInt m,PetscInt n,PetscInt p,PetscInt mstart,PetscInt nstart,PetscInt pstart,PetscScalar ***a[])
Logically Collective
Input Parameter
| x | - the vector
|
| m | - first dimension of three dimensional array
|
| n | - second dimension of three dimensional array
|
| p | - third dimension of three dimensional array
|
| mstart | - first index you will use in first coordinate direction (often 0)
|
| nstart | - first index in the second coordinate direction (often 0)
|
| pstart | - first index in the third coordinate direction (often 0)
|
Output Parameter
a -location to put pointer to the array
Notes
For a vector obtained from DMCreateLocalVector() mstart, nstart, and pstart are likely
obtained from the corner indices obtained from DMDAGetGhostCorners() while for
DMCreateGlobalVector() they are the corner indices from DMDAGetCorners(). In both cases
the arguments from DMDAGet[Ghost]Corners() are reversed in the call to VecGetArray3d().
For standard PETSc vectors this is an inexpensive call; it does not copy the vector values.
See Also
VecGetArray(), VecRestoreArray(), VecGetArrays(), VecGetArrayF90(), VecPlaceArray(),
VecRestoreArray2d(), DMDAVecGetarray(), DMDAVecRestoreArray(), VecGetArray3d(), VecRestoreArray3d(),
VecGetArray1d(), VecRestoreArray1d(), VecGetArray4d(), VecRestoreArray4d()
Level
developer
Location
src/vec/vec/interface/rvector.c
Index of all Vec routines
Table of Contents for all manual pages
Index of all manual pages