struct used to hold data for each block to be output; used by initialize_file to initialize the file header for increased speed More...
#include <WriteSLAC.hpp>
Public Attributes | |
int | id |
int | number_elements |
int | number_nodes_per_element |
int | number_attributes |
ExoIIElementType | element_type |
EntityType | moab_type |
Range * | elements |
struct used to hold data for each block to be output; used by initialize_file to initialize the file header for increased speed
Definition at line 75 of file WriteSLAC.hpp.
ExoIIElementType moab::WriteSLAC::MaterialSetData::element_type |
Definition at line 81 of file WriteSLAC.hpp.
Referenced by moab::WriteSLAC::gather_mesh_information().
Range* moab::WriteSLAC::MaterialSetData::elements |
Definition at line 83 of file WriteSLAC.hpp.
Referenced by moab::WriteSLAC::gather_interior_exterior(), moab::WriteSLAC::gather_mesh_information(), and moab::WriteSLAC::write_matsets().
int moab::WriteSLAC::MaterialSetData::id |
Definition at line 77 of file WriteSLAC.hpp.
Referenced by moab::WriteSLAC::gather_interior_exterior(), moab::WriteSLAC::gather_mesh_information(), and moab::WriteSLAC::write_matsets().
EntityType moab::WriteSLAC::MaterialSetData::moab_type |
Definition at line 82 of file WriteSLAC.hpp.
Referenced by moab::WriteSLAC::gather_interior_exterior(), moab::WriteSLAC::gather_mesh_information(), and moab::WriteSLAC::write_matsets().
int moab::WriteSLAC::MaterialSetData::number_attributes |
Definition at line 80 of file WriteSLAC.hpp.
Referenced by moab::WriteSLAC::gather_mesh_information().
int moab::WriteSLAC::MaterialSetData::number_elements |
Definition at line 78 of file WriteSLAC.hpp.
Referenced by moab::WriteSLAC::gather_mesh_information().
int moab::WriteSLAC::MaterialSetData::number_nodes_per_element |
Definition at line 79 of file WriteSLAC.hpp.
Referenced by moab::WriteSLAC::gather_mesh_information().