Implement this and pass instance to preorder_traverse. More...
#include <OrientedBoxTreeTool.hpp>
Public Member Functions | |
virtual ErrorCode | visit (EntityHandle node, int depth, bool &descend)=0 |
Visit a node in the tree during a traversal. More... | |
virtual ErrorCode | leaf (EntityHandle node)=0 |
Process a leaf node during tree traversal. More... | |
virtual | ~Op () |
Implement this and pass instance to preorder_traverse.
This interface may be implemented and an instance passed to preorder_traverse to define some operation to do when traversing the tree.
Definition at line 492 of file OrientedBoxTreeTool.hpp.
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virtual |
Definition at line 47 of file OrientedBoxTreeTool.cpp.
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pure virtual |
Process a leaf node during tree traversal.
Implemented in moab::TreeNodePrinter, TriStats, TriCounter, moab::TreeLayoutPrinter, moab::RayIntersectSets, and moab::RayIntersector.
Referenced by moab::OrientedBoxTreeTool::preorder_traverse().
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pure virtual |
Visit a node in the tree during a traversal.
This method is called for each node in the tree visited during a pre-order traversal.
node | The EntityHandle for the entity set for the tree node. |
depth | The current depth in the tree. |
descend | Output: if false, traversal will skip children of the current node, or if the current node is a leaf, the 'leaf' method will not be called. |
Implemented in TriStats, TriCounter, moab::TreeNodePrinter, moab::TreeLayoutPrinter, moab::RayIntersectSets, and moab::RayIntersector.
Referenced by moab::OrientedBoxTreeTool::preorder_traverse().