#include <iostream>
#include <fstream>
#include <algorithm>
#include <iomanip>
#include <cassert>
#include <limits>
#include "moab/OrientedBoxTreeTool.hpp"
#include "SmoothFace.hpp"
Go to the source code of this file.
Namespaces | |
moab | |
Class representing axis-aligned bounding box. | |
Macros | |
#define | GEOMETRY_RESABS 1.e-6 |
#define | mbsqr(a) ( ( a ) * ( a ) ) |
#define | mbcube(a) ( mbsqr( a ) * ( a ) ) |
#define | mbquart(a) ( mbsqr( a ) * mbsqr( a ) ) |
#define | INCR 0.01 |
Functions | |
bool | moab::within_tolerance (CartVect &p1, CartVect &p2, const double &tolerance) |
int | moab::numAdjTriInSet (Interface *mb, EntityHandle startEdge, EntityHandle set) |
Variables | |
bool | moab::debug_surf_eval1 = false |
#define GEOMETRY_RESABS 1.e-6 |
Definition at line 10 of file SmoothFace.cpp.
#define INCR 0.01 |
#define mbcube | ( | a | ) | ( mbsqr( a ) * ( a ) ) |
Definition at line 12 of file SmoothFace.cpp.
Definition at line 13 of file SmoothFace.cpp.
#define mbsqr | ( | a | ) | ( ( a ) * ( a ) ) |
Definition at line 11 of file SmoothFace.cpp.