#include "moab/CartVect.hpp"
#include "moab/BSPTreePoly.hpp"
#include <cassert>
#include <cstdlib>
#include <set>
Go to the source code of this file.
Classes | |
struct | moab::BSPTreePoly::Vertex |
struct | moab::BSPTreePoly::VertexUse |
struct | moab::BSPTreePoly::EdgeUse |
struct | moab::BSPTreePoly::Edge |
struct | moab::BSPTreePoly::Face |
Namespaces | |
moab | |
Class representing axis-aligned bounding box. | |
Functions | |
static BSPTreePoly::Edge * | moab::split_edge (BSPTreePoly::Vertex *&new_vtx, BSPTreePoly::Edge *into_edge) |
static BSPTreePoly::Face * | moab::split_face (BSPTreePoly::EdgeUse *start, BSPTreePoly::EdgeUse *end) |