c -global coordinate vector
Note
This is a borrowed reference, so the user should NOT destroy this vector
Each process has only the local coordinates (does NOT have the ghost coordinates).
For DMDA, in two and three dimensions coordinates are interlaced (x_0,y_0,x_1,y_1,...)
and (x_0,y_0,z_0,x_1,y_1,z_1...)
Keywords
distributed array, get, corners, nodes, local indices, coordinates
See Also
DMSetCoordinates(), DMGetCoordinatesLocal(), DMGetCoordinateDM()
Level
intermediate
Location
src/dm/interface/dm.c
Examples
src/dm/examples/tutorials/ex3.c.html
src/dm/examples/tutorials/ex4.c.html
src/dm/examples/tutorials/swarm_ex1.c.html
src/dm/examples/tutorials/swarm_ex3.c.html
src/ksp/ksp/examples/tutorials/ex49.c.html
src/ksp/ksp/examples/tutorials/ex69.c.html
src/snes/examples/tutorials/ex5.c.html
src/snes/examples/tutorials/ex9.c.html
src/snes/examples/tutorials/ex22.c.html
src/snes/examples/tutorials/ex33.c.html
src/snes/examples/tutorials/ex46.c.html
Index of all DM routines
Table of Contents for all manual pages
Index of all manual pages