petsc-3.3-p7 2013-05-11
SNESSolve
Solves a nonlinear system F(x) = b. Call SNESSolve() after calling SNESCreate() and optional routines of the form SNESSetXXX().
Synopsis
#include "petscsnes.h"
#include "petscdmshell.h"
#include "petscsys.h"
PetscErrorCode SNESSolve(SNES snes,Vec b,Vec x)
Collective on SNES
Input Parameters
| snes | - the SNES context
|
| b | - the constant part of the equation F(x) = b, or PETSC_NULL to use zero.
|
| x | - the solution vector.
|
Notes
The user should initialize the vector,x, with the initial guess
for the nonlinear solve prior to calling SNESSolve. In particular,
to employ an initial guess of zero, the user should explicitly set
this vector to zero by calling VecSet().
Keywords
SNES, nonlinear, solve
See Also
SNESCreate(), SNESDestroy(), SNESSetFunction(), SNESSetJacobian(), SNESSetGridSequence(), SNESGetSolution()
Level:beginner
Location:src/snes/interface/snes.c
Index of all SNES routines
Table of Contents for all manual pages
Index of all manual pages
Examples
src/snes/examples/tutorials/ex1.c.html
src/snes/examples/tutorials/ex2.c.html
src/snes/examples/tutorials/ex3.c.html
src/snes/examples/tutorials/ex4.c.html
src/snes/examples/tutorials/ex5.c.html
src/snes/examples/tutorials/ex5s.c.html
src/snes/examples/tutorials/ex6.c.html
src/snes/examples/tutorials/ex7.c.html
src/snes/examples/tutorials/ex8.c.html
src/snes/examples/tutorials/ex10.c.html
src/snes/examples/tutorials/ex12.c.html