DMPlexCreateBasisRotation#
Create an internal transformation from the global basis, used to specify boundary conditions and global solutions, to a local basis, appropriate for discretization integrals and assembly.
Synopsis#
#include "petscdmplex.h"
PetscErrorCode DMPlexCreateBasisRotation(DM dm, PetscReal alpha, PetscReal beta, PetscReal gamma)
Input Parameters#
dm - The
DM
alpha - The first Euler angle, and in 2D the only one
beta - The second Euler angle
gamma - The third Euler angle
Note#
Following https://en.wikipedia.org/wiki/Euler_angles, we will specify Euler angles by extrinsic rotations, meaning that we rotate with respect to a fixed initial coordinate system, the local basis (x-y-z). The global basis (X-Y-Z) is reached as follows
The XYZ system rotates about the z axis by alpha. The X axis is now at angle alpha with respect to the x axis.
The XYZ system rotates again about the x axis by beta. The Z axis is now at angle beta with respect to the z axis.
The XYZ system rotates a third time about the z axis by gamma.
See Also#
DMPlex: Unstructured Grids, DM
, DMPLEX
, DMPlexGlobalToLocalBasis()
, DMPlexLocalToGlobalBasis()
Level#
developer
Location#
Examples#
src/snes/tutorials/ex71.c
src/snes/tutorials/ex76.c
Index of all DMPlex routines
Table of Contents for all manual pages
Index of all manual pages