VecRestoreArray3dRead#
Restores a vector after VecGetArray3dRead()
has been called.
Synopsis#
#include "petscvec.h"
PetscErrorCode VecRestoreArray3dRead(Vec x, PetscInt m, PetscInt n, PetscInt p, PetscInt mstart, PetscInt nstart, PetscInt pstart, PetscScalar ***a[])
Logically Collective
Input Parameters#
x - the vector
m - first dimension of three dimensional array
n - second dimension of the three dimensional array
p - third dimension of the three dimensional array
mstart - first index you will use in first coordinate direction (often 0)
nstart - first index in the second coordinate direction (often 0)
pstart - first index in the third coordinate direction (often 0)
a - location of pointer to array obtained from
VecGetArray3dRead()
Notes#
For regular PETSc vectors this routine does not involve any copies. For
any special vectors that do not store local vector data in a contiguous
array, this routine will copy the data back into the underlying
vector data structure from the array obtained with VecGetArray()
.
This routine actually zeros out the a
pointer.
See Also#
Vectors and Parallel Data, Vec
, VecGetArray()
, VecRestoreArray()
, VecRestoreArrays()
, VecRestoreArrayF90()
, VecPlaceArray()
,
VecGetArray2d()
, VecGetArray3d()
, VecRestoreArray3d()
, DMDAVecGetArray()
, DMDAVecRestoreArray()
VecGetArray1d()
, VecRestoreArray1d()
, VecGetArray4d()
, VecRestoreArray4d()
, VecGet
Level#
developer
Location#
src/vec/vec/interface/rvector.c
Index of all Vec routines
Table of Contents for all manual pages
Index of all manual pages