KSPSetComputeOperators#

set routine to compute the linear operators

Synopsis#

#include "petscksp.h" 
#include "petscmat.h" 
PetscErrorCode KSPSetComputeOperators(KSP ksp, PetscErrorCode (*func)(KSP ksp, Mat A, Mat B, void *ctx), void *ctx)

Logically Collective

Input Parameters#

  • ksp - the KSP context

  • func - function to compute the operators

  • ctx - optional context

Calling sequence of func#

  • ksp - the KSP context

  • A - the linear operator

  • B - the matrix from which the preconditioner is built, often A

  • ctx - optional user-provided context

Notes#

func() will be called automatically at the very next call to KSPSolve(). It will NOT be called at future KSPSolve() calls unless either KSPSetComputeOperators() or KSPSetOperators() is called before that KSPSolve() is called. This allows the same system to be solved several times with different right hand side functions but is a confusing API since one might expect it to be called for each KSPSolve()

To reuse the same preconditioner for the next KSPSolve() and not compute a new one based on the most recently computed matrix call KSPSetReusePreconditioner()

Developer Note#

Perhaps this routine and KSPSetComputeRHS() could be combined into a new API that makes clear when new matrices are computing without requiring call this routine to indicate when the new matrix should be computed.

See Also#

KSP: Linear System Solvers, KSP, KSPSetOperators(), KSPSetComputeRHS(), DMKSPSetComputeOperators(), KSPSetComputeInitialGuess()

Level#

beginner

Location#

src/ksp/ksp/interface/itfunc.c

Examples#

src/ksp/ksp/tutorials/ex28.c
src/ksp/ksp/tutorials/ex45.c
src/ksp/ksp/tutorials/ex35.cxx
src/ksp/ksp/tutorials/ex32.c
src/ksp/ksp/tutorials/ex25.c
src/ksp/ksp/tutorials/ex34.c
src/ksp/ksp/tutorials/ex36.cxx
src/ksp/ksp/tutorials/ex29.c
src/ksp/ksp/tutorials/ex65.c
src/ksp/ksp/tutorials/ex50.c


Index of all KSP routines
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Index of all manual pages