DMLABEL Manual Pages#

The DMLABEL object is used to mark pieces of a mesh or DM, for example to indicate that a boundary condition should hold on that section. Markers are integers, so it can be seen as a multimap between integers and mesh pieces. Insertion is amortized \(O(1)\) since hash tables are used, but each bin is then sorted so that extraction into sorted levels is also \(O(1)\). The total cost should be \(O(N log N)\) for \(N\) entries.

Manual Pages Table of Contents

Manual Pages by Level#

Beginner - Basic usage#

Intermediate - Setting options for algorithms and data structures#

No advanced routines#

Developer - Interfaces intended primarily for library developers, not for typical applications programmers#

No deprecated routines#

Single list of manual pages#