PETSc version 3.17.5
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VecRestoreArray3dWrite

Restores a vector after VecGetArray3dWrite() has been called.

Synopsis

#include "petscvec.h"   
PetscErrorCode  VecRestoreArray3dWrite(Vec x,PetscInt m,PetscInt n,PetscInt p,PetscInt mstart,PetscInt nstart,PetscInt pstart,PetscScalar ***a[])
Logically Collective

Input Parameters

x - the vector
m - first dimension of three dimensional array
n - second dimension of the three dimensional array
p - third dimension of the three dimensional array
mstart - first index you will use in first coordinate direction (often 0)
nstart - first index in the second coordinate direction (often 0)
pstart - first index in the third coordinate direction (often 0)
a - location of pointer to array obtained from VecGetArray3d()

Notes

For regular PETSc vectors this routine does not involve any copies. For any special vectors that do not store local vector data in a contiguous array, this routine will copy the data back into the underlying vector data structure from the array obtained with VecGetArray().

This routine actually zeros out the a pointer.

See Also

VecGetArray(), VecRestoreArray(), VecRestoreArrays(), VecRestoreArrayF90(), VecPlaceArray(),
VecGetArray2d(), VecGetArray3d(), VecRestoreArray3d(), DMDAVecGetArray(), DMDAVecRestoreArray() VecGetArray1d(), VecRestoreArray1d(), VecGetArray4d(), VecRestoreArray4d(), VecGet

Level

developer

Location

src/vec/vec/interface/rvector.c
Index of all Vec routines
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Index of all manual pages