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T3D Timer Functions
- From Fortran, use irtc()
- From C, use rtclock()
- Resolution = 1 tick = 6.67 nanoseconds
- This assumes you calibrate to account for overhead
- Man pages exist
- Exactly what these timer function return:
- CPU time or wallclock?
- Real time (elapsed wallclock)
- On timesharing MPP (others using same PEs as you), is the timer running when you're sliced out?
- T3D not currently timesharing
- Summing over all PEs or reporting for 1 PE only?
- One PE only, independent of others
- If CPU time, is it including or ignoring communication time?
- Not CPU time; real (wallclock) time always includes comm. time, of course.
Timing MPP Codes - (Lab instruction 6/19/95)
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