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What Is Your Problem? (cont'd)
- Pictures?
- Runtime graphics xde data reduction
- processor syncronization
- interprocessor communication
- Postprocessing for graphics
- Parallel I/O (at least O)
- Access pieces small enough to handle on postprocessing machine
- For MPP-sized problems, this is important.
- 256-node Cray T3D: 16GB
- SGI Onyx, largish: 500MB
- Canned graphics packages will not work on distributed data.
In general, anything non-local in the space of computation requires special handling.
Thinking Parallel - (lecture given 6/15/95)
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