Mesh Oriented datABase
(version 5.5.1)
An array-based unstructured mesh library
quads_to_tris.hpp
Go to the documentation of this file.
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// Takes a DagMC-style meshset of quads and converts it to triangles.
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// It is assumed that quads are only in surface meshsets. Meshset
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// membership for tris is only preserved for surfaces meshsets of their
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// parent quads.
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//
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#include <iostream>
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#include <cassert>
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#include "
moab/Core.hpp
"
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#include "
MBTagConventions.hpp
"
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#include "
moab/Range.hpp
"
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moab::ErrorCode
make_tris_from_quad
(
moab::Interface
*
MBI
,
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moab::EntityHandle
quad,
/* input */
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moab::EntityHandle
& tri0,
/* output */
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moab::EntityHandle
& tri1
/* output */
);
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moab::ErrorCode
make_tris_from_quads
(
moab::Interface
*
MBI
,
const
moab::Range
& quads,
moab::Range
& tris );
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moab::ErrorCode
quads_to_tris
(
moab::Interface
*
MBI
,
moab::EntityHandle
input_meshset );
tools
geometry
quads_to_tris.hpp
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