Mesh Oriented datABase
(version 5.5.1)
An array-based unstructured mesh library
WriteSTL.hpp
Go to the documentation of this file.
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/**
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* MOAB, a Mesh-Oriented datABase, is a software component for creating,
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* storing and accessing finite element mesh data.
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*
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* Copyright 2004 Sandia Corporation. Under the terms of Contract
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* DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government
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* retains certain rights in this software.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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*/
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#ifndef WRITE_STL_HPP
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#define WRITE_STL_HPP
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#include "
moab/CartVect.hpp
"
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#include "
moab/Forward.hpp
"
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#include "
moab/WriterIface.hpp
"
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#include <cstdio>
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namespace
moab
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{
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class
WriteUtilIface;
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/**
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* \brief ASCII and Binary Stereo Lithography File writers.
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* \author Jason Kraftcheck
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*
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* This writer will write only the MBTRI elements in the mesh. It
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* will not decompose other 2-D elements into triangles, nor will
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* it skin the mesh or do any other high-level operation to generate
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* triangles from 3-D elements.
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*
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* Binary files will be written with a little-endian byte order by
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* default. The byte order can be controlled with writer options.
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*/
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class
WriteSTL
:
public
WriterIface
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{
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public
:
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//! factory method forSTL writer
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static
WriterIface
*
factory
(
Interface
* );
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//! Constructor
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WriteSTL
(
Interface
* impl );
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//! Destructor
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virtual
~WriteSTL
();
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//! writes out a file
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ErrorCode
write_file
(
const
char
* file_name,
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const
bool
overwrite,
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const
FileOptions
& opts,
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const
EntityHandle
* output_list,
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const
int
num_sets,
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const
std::vector< std::string >& qa_list,
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const
Tag
* tag_list = NULL,
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int
num_tags = 0,
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int
export_dimension = 3 );
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protected
:
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enum
ByteOrder
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{
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STL_BIG_ENDIAN
,
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STL_LITTLE_ENDIAN
,
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STL_UNKNOWN_BYTE_ORDER
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};
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//! Write list of triangles to an STL file.
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ErrorCode
ascii_write_triangles
( FILE* file,
const
char
header[81],
const
Range
& triangles,
int
precision );
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//! Write list of triangles to an STL file.
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ErrorCode
binary_write_triangles
( FILE* file,
const
char
header[81],
ByteOrder
byte_order,
const
Range
& triangles );
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//! Given an array of vertex coordinates for a triangle,
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//! pass back individual point coordinates as floats and
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//! calculate triangle normal.
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ErrorCode
get_triangle_data
(
const
double
vtx_coords[9],
float
v1[3],
float
v2[3],
float
v3[3],
float
n[3] );
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ErrorCode
get_triangle_data
(
const
double
vtx_coords[9],
CartVect
& v1,
CartVect
& v2,
CartVect
& v3,
CartVect
& n );
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//! interface instance
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Interface
*
mbImpl
;
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WriteUtilIface
*
mWriteIface
;
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private
:
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//! Construct 80-byte, null-terminated description string from
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//! qa_list. Unused space in header will be null-char padded.
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ErrorCode
make_header
(
char
header[81],
const
std::vector< std::string >& qa_list );
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//! Get triangles to write from input array of entity sets. If
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//! no sets, gets all triangles.
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ErrorCode
get_triangles
(
const
EntityHandle
* set_array,
int
set_array_length,
Range
& triangles );
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//! Open a file, respecting passed overwrite value and
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//! subclass-specified value for need_binary_io().
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FILE*
open_file
(
const
char
* name,
bool
overwrite,
bool
binary );
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};
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}
// namespace moab
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#endif
src
io
WriteSTL.hpp
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