Mesh Oriented datABase  (version 5.5.0)
An array-based unstructured mesh library
ReadTemplate.cpp
Go to the documentation of this file.
1 /**
2  * \class ReadTemplate
3  * \brief Template for writing a new reader in MOAB
4  *
5  */
6 
7 #include "ReadTemplate.hpp"
8 #include "moab/Interface.hpp"
9 #include "moab/ReadUtilIface.hpp"
10 #include "moab/Range.hpp"
11 #include "moab/FileOptions.hpp"
12 
13 #include <cstdio>
14 #include <cassert>
15 
16 namespace moab
17 {
18 
20 {
21  return new ReadTemplate( iface );
22 }
23 
24 ReadTemplate::ReadTemplate( Interface* impl ) : mbImpl( impl ), fileName( NULL )
25 {
27 }
28 
30 {
31  if( readMeshIface )
32  {
34  readMeshIface = 0;
35  }
36 }
37 
38 ErrorCode ReadTemplate::read_tag_values( const char* /* file_name */,
39  const char* /* tag_name */,
40  const FileOptions& /* opts */,
41  std::vector< int >& /* tag_values_out */,
42  const SubsetList* /* subset_list */ )
43 {
44  return MB_NOT_IMPLEMENTED;
45 }
46 
47 ErrorCode ReadTemplate::load_file( const char* filename,
48  const EntityHandle* file_set,
49  const FileOptions& opts,
50  const ReaderIface::SubsetList* subset_list,
51  const Tag* /*file_id_tag*/ )
52 {
53  if( subset_list )
54  {
55  // See src/moab/ReaderIface.hpp, definition of SubsetList struct; this basically specifies
56  // an integer tag and tag values for sets to read on this proc, or a part number and total #
57  // parts for reading a trivial partition of entities
58  }
59 
60  // Save filename to member variable so we don't need to pass as an argument
61  // to called functions
62  fileName = filename;
63 
64  // Process options; see src/FileOptions.hpp for API for FileOptions class, and
65  // doc/metadata_info.doc for a description of various options used by some of the readers in
66  // MOAB
67  ErrorCode result = process_options( opts );MB_CHK_SET_ERR( result, fileName << ": problem reading options" );
68 
69  // Open file; filePtr is member of ReadTemplate, change to whatever mechanism is used to
70  // identify file
71  FILE* filePtr = fopen( fileName, "r" );
72  if( !filePtr )
73  {
74  MB_SET_ERR( MB_FILE_DOES_NOT_EXIST, fileName << ": fopen returned error" );
75  }
76 
77  // Read number of verts, elements, sets
78  long num_verts = 0, num_elems = 0, num_sets = 0;
79 
80  // read_ents keeps a running set of entities read from this file, including vertices, elements,
81  // and sets; these will get added to file_set (if input) at the end of the read
82  Range read_ents;
83 
84  // start_vertex is passed back so we know how to convert indices from the file into vertex
85  // handles; most of the time this is done by adding start_vertex to the (0-based) index; if the
86  // index is 1-based, you also need to subtract one; see read_elements for details
87  EntityHandle start_vertex;
88  result = read_vertices( num_verts, start_vertex, read_ents );
89  if( MB_SUCCESS != result )
90  {
91  fclose( filePtr );
92  return result;
93  }
94 
95  // Create/read elements; this template assumes that all elements are the same type, so can be
96  // read in a single call to read_elements, and kept track of with a single start_elem handle. If
97  // there are more entity types, might have to keep these start handles in an array/vector.
98  // start_elem is only really needed if you're reading sets later, and need to convert some
99  // file-based index to an entity handle
100  EntityHandle start_elem;
101  result = read_elements( num_elems, start_vertex, start_elem, read_ents );
102  if( MB_SUCCESS != result )
103  {
104  fclose( filePtr );
105  return result;
106  }
107 
108  // Read/create entity sets; typically these sets have some tag identifying what they're for, see
109  // doc/metadata_info.doc for examples of different kinds of sets and how they're marked
110  result = create_sets( num_sets, start_vertex, num_verts, start_elem, num_elems, read_ents );
111  if( MB_SUCCESS != result )
112  {
113  fclose( filePtr );
114  return result;
115  }
116 
117  // Finally, add all read_ents into the file set, if one was input
118  if( file_set && *file_set )
119  {
120  result = mbImpl->add_entities( *file_set, read_ents );
121  if( MB_SUCCESS != result )
122  {
123  fclose( filePtr );
124  return result;
125  }
126  }
127 
128  fclose( filePtr );
129 
130  return result;
131 }
132 
133 ErrorCode ReadTemplate::read_vertices( int num_verts, EntityHandle& start_vertex, Range& read_ents )
134 {
135  // Allocate nodes; these are allocated in one shot, get contiguous handles starting with
136  // start_handle, and the reader is passed back double*'s pointing to MOAB's native storage for
137  // vertex coordinates for those verts
138  std::vector< double* > coord_arrays;
139  ErrorCode result = readMeshIface->get_node_coords( 3, num_verts, 1, start_vertex, coord_arrays );MB_CHK_SET_ERR( result, fileName << ": Trouble reading vertices" );
140 
141  // Fill in vertex coordinate arrays
142  double *x = coord_arrays[0], *y = coord_arrays[1], *z = coord_arrays[2];
143  for( long i = 0; i < num_verts; ++i )
144  {
145  // Read x/y/z; do something with them for now to avoid warning
146  if( x || y || z )
147  {
148  }
149  }
150 
151  if( num_verts ) read_ents.insert( start_vertex, start_vertex + num_verts - 1 );
152 
153  return result;
154 }
155 
156 //! Read/create elements
158  EntityHandle start_vertex,
159  EntityHandle& start_elem,
160  Range& read_ents )
161 {
162  // Get the entity type being read
163  EntityType ent_type = MBHEX;
164 
165  // Get the number of vertices per entity
166  int verts_per_elem = 8;
167 
168  // Create the element sequence; passes back a pointer to the internal storage for connectivity
169  // and the starting entity handle
170  EntityHandle* conn_array;
171  ErrorCode result =
172  readMeshIface->get_element_connect( num_elems, verts_per_elem, ent_type, 1, start_elem, conn_array );MB_CHK_SET_ERR( result, fileName << ": Trouble reading elements" );
173 
174  // Read connectivity into conn_array directly
175  for( long i = 0; i < num_elems; i++ )
176  {
177  // Read connectivity
178  }
179 
180  // Convert file-based connectivity indices to vertex handles in-place; be careful, if indices
181  // are smaller than handles, need to do from the end of the list so we don't overwrite data
182  //
183  // Here, we assume indices are smaller than handles, just for demonstration; create an
184  // integer-type pointer to connectivity initialized to same start of connectivity array
185  int* ind_array = reinterpret_cast< int* >( conn_array );
186  // OFFSET is value of first vertex index in file; most files are 1-based, but some might be
187  // 0-based
188  int OFFSET = 1;
189  for( long i = num_elems * verts_per_elem - 1; i >= 0; i-- )
190  {
191  conn_array[i] = ind_array[i] + start_vertex + OFFSET;
192 
193  // This assert assumes last handle in read_ents is highest vertex handle in this file
194  assert( conn_array[i] >= start_vertex && conn_array[i] <= *read_ents.rbegin() );
195  }
196 
197  // Notify MOAB of the new elements
198  result = readMeshIface->update_adjacencies( start_elem, num_elems, verts_per_elem, conn_array );
199  if( MB_SUCCESS != result ) return result;
200 
201  // Add elements to read_ents
202  if( num_elems ) read_ents.insert( start_elem, start_elem + num_elems - 1 );
203 
204  return MB_SUCCESS;
205 }
206 
207 //! Read/create sets
209  EntityHandle /*start_vertex*/,
210  int /*num_verts*/,
211  EntityHandle /*start_elem*/,
212  int /*num_elems*/,
213  Range& read_ents )
214 {
215  ErrorCode result = MB_SUCCESS;
216  EntityHandle this_set;
217 
218  for( int i = 0; i < num_sets; i++ )
219  {
220  // Create set
221  result = mbImpl->create_meshset( MESHSET_SET, this_set );MB_CHK_SET_ERR( result, fileName << ": Trouble creating set" );
222 
223  Range set_ents;
224  // Read/compute what's in this set; REMEMBER TO CONVERT THESE TO MOAB HANDLES
225 
226  // Add them to the set
227  result = mbImpl->add_entities( this_set, set_ents );MB_CHK_SET_ERR( result, fileName << ": Trouble putting entities in set" );
228 
229  // Add the new set to read_ents
230  read_ents.insert( this_set );
231  }
232 
233  return MB_SUCCESS;
234 }
235 
237 {
238  // Mark all options seen, to avoid compile warning on unused variable
239  opts.mark_all_seen();
240  return MB_SUCCESS;
241 }
242 
243 } // namespace moab