Mesh Oriented datABase
(version 5.5.1)
An array-based unstructured mesh library
ReadSTL.hpp
Go to the documentation of this file.
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/**
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* MOAB, a Mesh-Oriented datABase, is a software component for creating,
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* storing and accessing finite element mesh data.
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*
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* Copyright 2004 Sandia Corporation. Under the terms of Contract
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* DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government
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* retains certain rights in this software.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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*/
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#ifndef READ_STL_HPP
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#define READ_STL_HPP
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#include <cstdio>
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#include "
moab/Forward.hpp
"
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#include "
moab/ReaderIface.hpp
"
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namespace
moab
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{
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class
ReadUtilIface;
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/**
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* \brief ASCII and Binary Stereo Lithography File readers.
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* \author Jason Kraftcheck
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*
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* STL files contain no connectivity infomration. Each triangle
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* is specified as by three sets of single-precision coordinate
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* triples. This reader does not use ANY tolerance when comparing
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* vertex locations to recover connectivity. The points must be
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* EXACTLY equal (including the sign on zero values.) If the file
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* was written by an application which represented connectivity
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* explicitly, there is no reason for the vertex coordinates to
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* be anything other than exactly equal.
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*
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* For binary STL files, the defacto standard is that they be written
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* with a little-endian byte order. The reader will attempt to
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* determine the byte order automatically, and if it is ambiguous,
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* will default to little-endian. The byte ordering may be forced by
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* by creating an integer tag named "__STL_BYTE_ORDER" and setting a
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* global/mesh value for the tag as 1 for big-endian or 0 for
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* little-endian.
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*
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* For binary files, this reader relies on the file size to determine
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* the validity of the file and may use it in guessing the byte order.
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* This should not be an issue, as the file size can be determined
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* exactly from the number of triangles for a valid file. However, if
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* for some reason the file is readable even though it is invalid (e.g.
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* it is some hybrid file with STL data in the beginning and some app-
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* specific data appended to the end of the file) the check on the file
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* size can be disabled by giving the reader a something other than a
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* regular file to read from. For example, on Unix-like systems, have
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* the reader read from a FIFO instead of a file:
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* mkfifo /tmp/fifo.stlb
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* cat my_binary_file.stlb > /tmp/fifo.stlb
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* and instruct the MOAB-based application to read from /tmp/fifo.stlb
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*/
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class
ReadSTL
:
public
ReaderIface
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{
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public
:
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//! factory method for STL reader
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static
ReaderIface
*
factory
(
Interface
* );
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//! Generic file loading code for both binary and ASCII readers.
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//! Calls reader-specific read_triangles function to do actual I/O.
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ErrorCode
load_file
(
const
char
* file_name,
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const
EntityHandle
* file_set,
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const
FileOptions
& opts,
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const
SubsetList
* subset_list = 0,
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const
Tag
* file_id_tag = 0 );
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ErrorCode
read_tag_values
(
const
char
* file_name,
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const
char
* tag_name,
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const
FileOptions
& opts,
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std::vector< int >& tag_values_out,
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const
SubsetList
* subset_list = 0 );
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//! Constructor
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ReadSTL
(
Interface
* impl = NULL );
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//! Destructor
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virtual
~ReadSTL
();
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// An object to hold vertex coordinates, and an operator
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// for storing them in a STL tree-based container.
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struct
Point
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{
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float
coords
[3];
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bool
operator<
(
const
Point
& )
const
;
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};
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// Data returned by read_triangles.
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struct
Triangle
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{
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Point
points
[3];
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};
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enum
ByteOrder
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{
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STL_BIG_ENDIAN
,
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STL_LITTLE_ENDIAN
,
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STL_UNKNOWN_BYTE_ORDER
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};
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protected
:
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// I/O specific part of reader - read ASCII file
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ErrorCode
ascii_read_triangles
(
const
char
* file_name, std::vector< Triangle >& tris_out );
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// I/O specific part of reader - read binary file
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ErrorCode
binary_read_triangles
(
const
char
* file_name,
ByteOrder
byte_order, std::vector< Triangle >& tris_out );
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ReadUtilIface
*
readMeshIface
;
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//! interface instance
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Interface
*
mdbImpl
;
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};
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}
// namespace moab
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#endif
src
io
ReadSTL.hpp
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