Mesh Oriented datABase  (version 5.5.1)
An array-based unstructured mesh library
MBEntityType.h
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1 /**
2  * MOAB, a Mesh-Oriented datABase, is a software component for creating,
3  * storing and accessing finite element mesh data.
4  *
5  * Copyright 2004 Sandia Corporation. Under the terms of Contract
6  * DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government
7  * retains certain rights in this software.
8  *
9  * This library is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU Lesser General Public
11  * License as published by the Free Software Foundation; either
12  * version 2.1 of the License, or (at your option) any later version.
13  *
14  */
15 
16 #ifndef MB_ENTITY_TYPE_H
17 #define MB_ENTITY_TYPE_H
18 
19 /* This file can be used to define several different things.
20  *
21  * A) If included in C code (not C++), it defines:
22  * 1) An enum named MBEntityType, guarded by the MB_ENTITY_TYPE_H
23  * include guards and
24  * 2) a typedef MBEntityType guarded by MOAB_ENTITY_TYPE_C include guards.
25  *
26  * B) If included in C++ code, it defines:
27  * 1) An enum named EntiyType in the MOAB namespace, guarded
28  * by the MB_ENTITY_TYPE include guards
29  * 2) Increment and decrement oeprators for the moab::EntityType enum,
30  * also guarded by the MB_ENTITY_TYPE include guards
31  * 3) A typedef for moab::EntityType in the global namespace
32  * named MBEntityType, guarded by the MOAB_ENTITY_TYPE_NS_ONLY
33  * include guards
34  *
35  * The C and C++ code should be entirely independent. They are defined
36  * in the same file only to avoid code duplication and inconsistent enum
37  * values. OTOH, the C++ definitions must be in the same file because
38  * the compiler must treat both the namespaced and non-namespaced names
39  * as the same type.
40  *
41  * The C++ code must be able to provide:
42  * a) An enum in the moab namespace
43  * b) An enum in the global namespace that is the *same type*
44  * as a) as far as the compiler is concerned.
45  * c) Nothing in the global namespace unless requested
46  * d) No breakage if both namespaced and non-namespaced headers
47  * are both included.
48  *
49  * This is acheived with the somewhat complicated set of multiple
50  * included guards described above, where moab/EntityType.hpp will
51  * include this file with MOAB_ENTITY_TYPE_NS_OLNY temporarily defined
52  * so as to pull in only the namespaced version at that time, without
53  * prohibiting the non-namespaced version from being pulled in previously
54  * or later.
55  */
56 #ifdef __cplusplus
57 namespace moab
58 {
59 #define MOAB_ENTITY_TYPE_NAME EntityType
60 #else /* __cplusplus */
61 #define MOAB_ENTITY_TYPE_NAME MBEntityType
62 #endif /* __cplusplus */
63 
64 /*! Entity types defined in MOAB and MBCN
65  * The ordering here must ensure that all element types are
66  * grouped together and all elements of similar dimension are
67  * grouped together.
68  */
70 {
71  MBVERTEX = 0, /**< Mesh Vertex AKA node */
72  MBEDGE, /**< Mesh Edge */
73  MBTRI, /**< Triangular element (including shells) */
74  MBQUAD, /**< Quadrilateral element (including shells) */
75  MBPOLYGON, /**< Polygon */
76  MBTET, /**< Tetrahedral element */
77  MBPYRAMID, /**< Pyramid element (where are the face ids for this defined?) */
78  MBPRISM, /**< Wedge element (Exodus has one, Cubit doesn't. Does Mesh need it?) */
79  MBKNIFE, /**< Knife element */
80  MBHEX, /**< Hexahedral element */
81  MBPOLYHEDRON, /**< Polyhedron */
82  MBENTITYSET, /**< MeshSet */
83  MBMAXTYPE /**< Just a place keeper - must be the # of entities, for array */
84  /**< dimensioning purposes */
85 };
86 
87 #ifdef __cplusplus
88 /** prefix increment operator for MBEntityType */
90 {
91  return type = static_cast< MOAB_ENTITY_TYPE_NAME >( type + 1 );
92 }
93 
94 /** postfix increment operator for MBEntityType */
96 {
97  MOAB_ENTITY_TYPE_NAME oldval = type;
98  ++type;
99  return oldval;
100 }
101 
102 /** prefix increment operator for MBEntityType */
103 inline MOAB_ENTITY_TYPE_NAME& operator--( MOAB_ENTITY_TYPE_NAME& type )
104 {
105  return type = static_cast< MOAB_ENTITY_TYPE_NAME >( type - 1 );
106 }
107 
108 /** postfix increment operator for MBEntityType */
109 inline MOAB_ENTITY_TYPE_NAME operator--( MOAB_ENTITY_TYPE_NAME& type, int )
110 {
111  MOAB_ENTITY_TYPE_NAME oldval = type;
112  --type;
113  return oldval;
114 }
115 
116 } /* namespace moab*/
117 #endif /* __cplusplus */
118 
119 #undef MOAB_ENTITY_TYPE_NAME
120 #endif /* MB_ENTITY_TYPE_H */
121 
122 #ifdef __cplusplus
123 #ifndef MOAB_ENTITY_TYPE_NS_ONLY
124 #define MOAB_ENTITY_TYPE_NS_ONLY
125 typedef moab::EntityType MBEntityType;
126 using moab::MBEDGE;
127 using moab::MBENTITYSET;
128 using moab::MBHEX;
129 using moab::MBKNIFE;
130 using moab::MBMAXTYPE;
131 using moab::MBPOLYGON;
132 using moab::MBPOLYHEDRON;
133 using moab::MBPRISM;
134 using moab::MBPYRAMID;
135 using moab::MBQUAD;
136 using moab::MBTET;
137 using moab::MBTRI;
138 using moab::MBVERTEX;
139 #endif /* MOAB_ENTITY_TYPE_NS_ONLY */
140 #else /* __cplusplus */
141 #ifndef MOAB_ENTITY_TYPE_C
142 #define MOAB_ENTITY_TYPE_C
143 typedef enum MBEntityType MBEntityType;
144 #endif /* MOAB_ENTITY_TYPE_C */
145 #endif /* __cplusplus */