Mesh Oriented datABase
(version 5.5.1)
An array-based unstructured mesh library
ExoIIUtil.hpp
Go to the documentation of this file.
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/**
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* MOAB, a Mesh-Oriented datABase, is a software component for creating,
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* storing and accessing finite element mesh data.
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*
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* Copyright 2004 Sandia Corporation. Under the terms of Contract
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* DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government
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* retains certain rights in this software.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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*/
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#ifndef EXOII_UTIL
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#define EXOII_UTIL
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//
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// ExoIIUtil class: utility class for functions used by both reader
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// and writer
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#ifndef IS_BUILDING_MB
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#error "ExoIIUtil.hpp isn't supposed to be included into an application"
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#endif
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#include "
moab/Forward.hpp
"
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#include "
moab/ExoIIInterface.hpp
"
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namespace
moab
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{
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class
ExoIIUtil
:
public
ExoIIInterface
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{
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Interface
*
mMB
;
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public
:
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ExoIIUtil
(
Interface
* mdb ) :
mMB
( mdb ) {}
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~ExoIIUtil
() {}
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//! given the element name, return the type
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virtual
ExoIIElementType
element_name_to_type
(
const
char
* name )
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{
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return
static_element_name_to_type
( name );
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}
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//! get the element type of the entity; this entity can either be a meshset,
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//! in which case it will be assumed to be a material set meshset, or an
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//! individual entity.
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virtual
ExoIIElementType
get_element_type
(
EntityHandle
entity,
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Tag
mid_nodes_tag,
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Tag
geom_dimension_tag,
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EntityType indiv_entity_type =
MBMAXTYPE
)
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{
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return
static_get_element_type
(
mMB
, entity, mid_nodes_tag, geom_dimension_tag, indiv_entity_type );
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}
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virtual
void
has_mid_nodes
(
ExoIIElementType
elem_type,
int
* array )
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{
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array[0] =
HasMidNodes
[elem_type][0];
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array[1] =
HasMidNodes
[elem_type][1];
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array[2] =
HasMidNodes
[elem_type][2];
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array[3] =
HasMidNodes
[elem_type][3];
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}
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virtual
int
has_mid_nodes
(
ExoIIElementType
elem_type,
int
dimension )
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{
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return
HasMidNodes
[elem_type][dimension];
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}
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virtual
int
geometric_dimension
(
const
ExoIIElementType
elem_type )
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{
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return
ElementGeometricDimension
[elem_type];
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}
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virtual
const
char
*
element_type_name
(
ExoIIElementType
type )
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{
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return
ElementTypeNames
[type];
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}
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//! given the element name, return the type
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static
ExoIIElementType
static_element_name_to_type
(
const
char
* name );
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//! get the element type of the entity; this entity can either be a meshset, in which
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//! case it will be assumed to be a material set meshset, or an individual entity. If a
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//! meshset, and indiv_entity_type is input, that type is used to start the search for
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//! the connectivity tag which determines how many vertices per entity are defined for that
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//! meshset
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static
ExoIIElementType
static_get_element_type
(
Interface
* mdbImpl,
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const
EntityHandle
entity,
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const
Tag
mid_nodes_tag,
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const
Tag
geom_dimension_tag,
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const
EntityType indiv_entity_type =
MBMAXTYPE
);
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//! given the number of vertices in an entity, and optionally the entity type and
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//! geometric dimension, return the corresponding exodusII element type; dimension defaults
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//! to 3 following TSTT convention
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static
ExoIIElementType
get_element_type_from_num_verts
(
const
int
num_verts,
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const
EntityType entity_type =
MBMAXTYPE
,
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const
int
dimension = 3 );
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//! the MB entity type used for each element type
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static
const
EntityType
ExoIIElementMBEntity
[];
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//! names for all the element types that MB ExoII reader supports
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static
const
char
*
ElementTypeNames
[];
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//! number of vertices per element
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static
const
int
VerticesPerElement
[];
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//! HasMidNode[elem_type][dim] = 1 denotes that elem_type has mid-nodes
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//! on sub-entities of dimension dim
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static
const
int
HasMidNodes
[][4];
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//! geometric dimension of each element
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static
const
int
ElementGeometricDimension
[];
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};
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//! postfix increment operator for EntityType
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inline
ExoIIElementType
operator++
(
ExoIIElementType
& type,
int
)
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{
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return
(
ExoIIElementType
)( ( (
int
&)type )++ );
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}
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//! prefix increment operator for EntityType
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inline
ExoIIElementType
&
operator++
(
ExoIIElementType
& type )
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{
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return
(
ExoIIElementType
&)( ++( (
int
&)type ) );
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}
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}
// namespace moab
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#endif
src
io
ExoIIUtil.hpp
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