SNESLINESEARCHBASIC#
This line search implementation is not a line search at all; it simply uses the full step. Thus, this routine is intended for methods with well-scaled updates; i.e. Newton’s method (SNESNEWTONLS
), on well-behaved problems. Also named as SNESLINESEARCHNONE
Options Database Keys#
-snes_linesearch_damping
- search vector is scaled by this amount, default is 1.0-snes_linesearch_norms
- whether to compute norms or not, default is true (SNESLineSearchSetComputeNorms())
Note#
For methods with ill-scaled updates (SNESNRICHARDSON
, SNESNCG
), a small
damping parameter may yield satisfactory but slow convergence despite
the lack of the line search.
See Also#
SNES
, SNESLineSearch
, SNESLineSearchType
, SNESLineSearchCreate()
, SNESLineSearchSetType()
, SNESLineSearchSetDamping()
, SNESLineSearchSetComputeNorms()
Level#
advanced
Location#
Examples#
src/ts/tutorials/ex22.c
src/ts/tutorials/ex22f.F90
src/ts/utils/dmplexlandau/tutorials/ex1f90.F90
Index of all SNES routines
Table of Contents for all manual pages
Index of all manual pages