SNESGetSolution#

Returns the vector where the approximate solution is stored. This is the fine grid solution when using SNESSetGridSequence().

Synopsis#

#include "petscsnes.h"  
PetscErrorCode SNESGetSolution(SNES snes, Vec *x)

Not Collective, but x is parallel if snes is parallel

Input Parameter#

  • snes - the SNES context

Output Parameter#

  • x - the solution

See Also#

SNES: Nonlinear Solvers, SNESSetSolution(), SNESSolve(), SNES, SNESGetSolutionUpdate(), SNESGetFunction()

Level#

intermediate

Location#

src/snes/interface/snes.c

Examples#

src/snes/tutorials/ex12.c
src/snes/tutorials/ex13.c
src/snes/tutorials/ex16.c
src/snes/tutorials/ex17.c
src/snes/tutorials/ex2.c
src/snes/tutorials/ex20.c
src/snes/tutorials/ex21.c
src/snes/tutorials/ex22.c
src/snes/tutorials/ex23.c
src/snes/tutorials/ex24.c
src/snes/tutorials/ex26.c


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Index of all SNES routines
Table of Contents for all manual pages
Index of all manual pages