DMMoabCreateVector#

Create a Vec from either an existing tag, or a specified tag size, and a range of entities

Synopsis#

#include "petscdmmoab.h"   
PetscErrorCode DMMoabCreateVector(DM dm, moab::Tag tag, const moab::Range *range, PetscBool is_global_vec, PetscBool destroy_tag, Vec *vec)

Collective

Input Parameters#

  • dm - The DMMoab object being set

  • tag - If non-zero, block size will be taken from the tag size

  • range - If non-empty, Vec corresponds to these entities, otherwise to the entities set on the DMMoab

  • is_global_vec - If true, this is a local representation of the Vec (including ghosts in parallel), otherwise a truly parallel one

  • destroy_tag - If true, MOAB tag is destroyed with Vec, otherwise it is left on MOAB

Output Parameter#

  • vec - The created vector

See Also#

VecCreate()

Level#

beginner

Location#

src/dm/impls/moab/dmmbvec.cxx


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