:orphan: # VecStrideMin Computes the minimum of subvector of a vector defined by a starting point and a stride and optionally its location. ## Synopsis ``` #include "petscvec.h" PetscErrorCode VecStrideMin(Vec v, PetscInt start, PetscInt *idex, PetscReal *nrm) ``` Collective ## Input Parameters - ***v -*** the vector - ***start -*** starting point of the subvector (defined by a stride) ## Output Parameters - ***idex -*** the location where the minimum occurred. (pass `NULL` if not required) - ***nrm -*** the minimum value in the subvector ## Notes One must call `VecSetBlockSize()` before this routine to set the stride information, or use a vector created from a multicomponent `DMDA`. If xa is the array representing the vector x, then this computes the min of the array (xa[start],xa[start+stride],xa[start+2*stride], ....) This is useful for computing, say the minimum of the pressure variable when the pressure is stored (interlaced) with other variables, e.g., density, etc. This will only work if the desire subvector is a stride subvector. ## See Also `Vec`, `VecMin()`, `VecStrideNorm()`, `VecStrideGather()`, `VecStrideScatter()`, `VecStrideMax()` ## Level advanced ## Location src/vec/vec/utils/vinv.c ## Examples src/ksp/ksp/tutorials/ex70.c
--- [Edit on GitLab](https://gitlab.com/petsc/petsc/-/edit/release/src/vec/vec/utils/vinv.c) [Index of all Vec routines](index.md) [Table of Contents for all manual pages](/manualpages/index.md) [Index of all manual pages](/manualpages/singleindex.md)