:orphan: # ADD_VALUES Adds a value into a vector or matrix, if there previously was no value, just puts the value into that location ## See Also `InsertMode`, `VecSetValues()`, `MatSetValues()`, `VecSetValue()`, `VecSetValuesBlocked()`, `VecSetValuesLocal()`, `VecSetValuesBlockedLocal()`, `MatSetValuesBlocked()`, `INSERT_VALUES`, `MatSetValuesBlockedLocal()`, `MatSetValuesLocal()`, `VecScatterBegin()`, `VecScatterEnd()`, `MAX_VALUES` ## Level beginner ## Location include/petscsystypes.h ## Examples src/dm/tutorials/ex1.c
src/dm/tutorials/ex14.c
src/dm/tutorials/ex2.c
src/dm/tutorials/ex20.c
src/dm/tutorials/ex21.c
src/dm/tutorials/ex5.c
src/dm/tutorials/ex7.c
src/dm/tutorials/ex9.c
src/ksp/ksp/tutorials/ex11.c
src/ksp/ksp/tutorials/ex11f.F90
src/ksp/ksp/tutorials/ex15f.F90
--- [Edit on GitLab](https://gitlab.com/petsc/petsc/-/edit/release/include/petscsystypes.h) [Index of all Sys routines](index.md) [Table of Contents for all manual pages](/manualpages/index.md) [Index of all manual pages](/manualpages/singleindex.md)