:orphan: # SNESVISetRedundancyCheck Provide a function to check for any redundancy in the VI active set ## Synopsis ``` #include "petscsnes.h" PetscErrorCode SNESVISetRedundancyCheck(SNES snes, PetscErrorCode (*func)(SNES, IS, IS *, void *), void *ctx) ``` Logically Collective ## Input Parameters - ***snes -*** the `SNESVINEWTONRSLS` context - ***func -*** the function to check of redundancies - ***ctx -*** optional context used by the function ## Note Sometimes the inactive set will result in a non-singular sub-Jacobian problem that needs to be solved, this allows the user, when they know more about their specific problem to provide a function that removes the redundancy that results in the singular linear system ## See Also `SNESVINEWTONRSLS`, `SNESVIGetInactiveSet()`, `DMSetVI()` ## Level advanced ## Location src/snes/impls/vi/rs/virs.c --- [Edit on GitLab](https://gitlab.com/petsc/petsc/-/edit/release/src/snes/impls/vi/rs/virs.c) [Index of all SNES routines](index.md) [Table of Contents for all manual pages](/manualpages/index.md) [Index of all manual pages](/manualpages/singleindex.md)