:orphan:
# PCNONE
This is used when you wish to employ a nonpreconditioned Krylov method.
## Developer Note
This is implemented by a `VecCopy()`. It would be nice if the `KSP` implementations could be organized to avoid this copy without making them
more complex.
## See Also
`PCCreate()`, `PCSetType()`, `PCType`, `PC`
## Level
beginner
## Location
src/ksp/pc/impls/none/none.c
## Examples
src/ksp/ksp/tutorials/ex27.c
src/ksp/ksp/tutorials/ex60.c
src/ksp/ksp/tutorials/ex7.c
src/ksp/ksp/tutorials/ex7f.F90
src/snes/tutorials/ex1.c
src/snes/tutorials/ex1f.F90
src/snes/tutorials/ex99.c
src/tao/unconstrained/tutorials/eptorsion2.c
src/ts/tutorials/ex20opt_ic.c
src/ts/tutorials/ex20opt_p.c
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[Edit on GitLab](https://gitlab.com/petsc/petsc/-/edit/release/src/ksp/pc/impls/none/none.c)
[Index of all PC routines](index.md)
[Table of Contents for all manual pages](/manualpages/index.md)
[Index of all manual pages](/manualpages/singleindex.md)