SNESGetLagPreconditioner#
Return how often the preconditioner is rebuilt
Synopsis#
#include "petscsnes.h"
PetscErrorCode SNESGetLagPreconditioner(SNES snes, PetscInt *lag)
Not Collective
Input Parameter#
snes - the
SNES
context
Output Parameter#
lag - -1 indicates NEVER rebuild, 1 means rebuild every time the Jacobian is computed within a single nonlinear solve, 2 means every second time the Jacobian is built etc. -2 indicates rebuild preconditioner at next chance but then never rebuild after that
Options Database Keys#
-snes_lag_jacobian_persists <true,false> - sets the persistence through multiple SNES solves
-snes_lag_jacobian <- 2,1,2,…> - sets the lag
-snes_lag_preconditioner_persists <true,false> - sets the persistence through multiple SNES solves
-snes_lag_preconditioner <- 2,1,2,…> - sets the lag
Notes#
The default is 1
The preconditioner is ALWAYS built in the first iteration of a nonlinear solve unless lag is -1
See Also#
SNES: Nonlinear Solvers, SNES
, SNESSetTrustRegionTolerance()
, SNESSetLagPreconditioner()
, SNESSetLagJacobianPersists()
, SNESSetLagPreconditionerPersists()
Level#
intermediate
Location#
Index of all SNES routines
Table of Contents for all manual pages
Index of all manual pages