:orphan: # PCNONE This is used when you wish to employ a nonpreconditioned Krylov method. ## Developer Note This is implemented by a `VecCopy()`. It would be nice if the `KSP` implementations could be organized to avoid this copy without making them more complex. ## See Also `PCCreate()`, `PCSetType()`, `PCType`, `PC` ## Level beginner ## Location src/ksp/pc/impls/none/none.c ## Examples src/ksp/ksp/tutorials/ex27.c
src/ksp/ksp/tutorials/ex60.c
src/ksp/ksp/tutorials/ex7.c
src/ksp/ksp/tutorials/ex7f.F90
src/snes/tutorials/ex1.c
src/snes/tutorials/ex1f.F90
src/snes/tutorials/ex99.c
src/tao/unconstrained/tutorials/eptorsion2.c
src/ts/tutorials/ex20opt_ic.c
src/ts/tutorials/ex20opt_p.c
--- [Edit on GitLab](https://gitlab.com/petsc/petsc/-/edit/release/src/ksp/pc/impls/none/none.c) [Index of all PC routines](index.md) [Table of Contents for all manual pages](/manualpages/index.md) [Index of all manual pages](/manualpages/singleindex.md)