Actual source code: ex6.c
2: static char help[] = "\n\n";
4: /*
5: Demonstrates using DM_BOUNDARY_GHOSTED how to handle a rotated boundary conditions where one edge
6: is connected to its immediate neighbor
8: Consider the domain (with natural numbering)
10: 6 7 8
11: 3 4 5
12: 0 1 2
14: The ghost points along the bottom (directly below the three columns above) should be 0 3 and 6
15: while the ghost points along the left side should be 0 1 2
17: Note that the ghosted local vectors extend in both the x and y directions so, for example if we have a
18: single MPI process the ghosted vector has (in the original natural numbering)
20: x x x x x
21: 2 6 7 8 x
22: 1 3 4 5 x
23: 0 0 1 2 x
24: x 0 3 6 x
26: where x indicates a location that is not updated by the communication and should be used.
28: For this to make sense the number of grid points in the x and y directions must be the same
30: This ghost point mapping was suggested by: Wenbo Zhao <zhaowenbo.npic@gmail.com>
31: */
33: #include <petscdm.h>
34: #include <petscdmda.h>
36: int main(int argc, char **argv)
37: {
38: PetscInt M = 6;
39: DM da;
40: Vec local, global, natural;
41: PetscInt i, start, end, *ifrom, x, y, xm, ym;
42: PetscScalar *xnatural;
43: IS from, to;
44: AO ao;
45: VecScatter scatter1, scatter2;
46: PetscViewer subviewer;
49: PetscInitialize(&argc, &argv, (char *)0, help);
51: /* Create distributed array and get vectors */
52: DMDACreate2d(PETSC_COMM_WORLD, DM_BOUNDARY_GHOSTED, DM_BOUNDARY_GHOSTED, DMDA_STENCIL_STAR, M, M, PETSC_DECIDE, PETSC_DECIDE, 1, 1, NULL, NULL, &da);
53: DMSetUp(da);
54: DMCreateGlobalVector(da, &global);
55: DMCreateLocalVector(da, &local);
57: /* construct global to local scatter for the left side of the domain to the ghost on the bottom */
58: DMDAGetCorners(da, &x, &y, NULL, &xm, &ym, NULL);
59: if (!y) { /* only processes on the bottom of the domain fill up the ghost locations */
60: ISCreateStride(PETSC_COMM_SELF, xm, 1, 1, &to);
61: } else {
62: ISCreateStride(PETSC_COMM_SELF, 0, 0, 0, &to);
63: }
64: PetscMalloc1(xm, &ifrom);
65: for (i = x; i < x + xm; i++) ifrom[i - x] = M * i;
66: DMDAGetAO(da, &ao);
67: AOApplicationToPetsc(ao, xm, ifrom);
68: if (!y) {
69: ISCreateGeneral(PETSC_COMM_WORLD, xm, ifrom, PETSC_OWN_POINTER, &from);
70: } else {
71: PetscFree(ifrom);
72: ISCreateGeneral(PETSC_COMM_WORLD, 0, NULL, PETSC_COPY_VALUES, &from);
73: }
74: VecScatterCreate(global, from, local, to, &scatter1);
75: ISDestroy(&to);
76: ISDestroy(&from);
78: /* construct global to local scatter for the bottom side of the domain to the ghost on the right */
79: if (!x) { /* only processes on the left side of the domain fill up the ghost locations */
80: ISCreateStride(PETSC_COMM_SELF, ym, xm + 2, xm + 2, &to);
81: } else {
82: ISCreateStride(PETSC_COMM_SELF, 0, 0, 0, &to);
83: }
84: PetscMalloc1(ym, &ifrom);
85: for (i = y; i < y + ym; i++) ifrom[i - y] = i;
86: DMDAGetAO(da, &ao);
87: AOApplicationToPetsc(ao, ym, ifrom);
88: if (!x) {
89: ISCreateGeneral(PETSC_COMM_WORLD, ym, ifrom, PETSC_OWN_POINTER, &from);
90: } else {
91: PetscFree(ifrom);
92: ISCreateGeneral(PETSC_COMM_WORLD, 0, NULL, PETSC_COPY_VALUES, &from);
93: }
94: VecScatterCreate(global, from, local, to, &scatter2);
95: ISDestroy(&to);
96: ISDestroy(&from);
98: /*
99: fill the global vector with the natural global numbering for each local entry
100: this is only done for testing purposes since it is easy to see if the scatter worked correctly
101: */
102: DMDACreateNaturalVector(da, &natural);
103: VecGetOwnershipRange(natural, &start, &end);
104: VecGetArray(natural, &xnatural);
105: for (i = start; i < end; i++) xnatural[i - start] = i;
106: VecRestoreArray(natural, &xnatural);
107: DMDANaturalToGlobalBegin(da, natural, INSERT_VALUES, global);
108: DMDANaturalToGlobalEnd(da, natural, INSERT_VALUES, global);
109: VecDestroy(&natural);
111: /* scatter from global to local */
112: VecScatterBegin(scatter1, global, local, INSERT_VALUES, SCATTER_FORWARD);
113: VecScatterEnd(scatter1, global, local, INSERT_VALUES, SCATTER_FORWARD);
114: VecScatterBegin(scatter2, global, local, INSERT_VALUES, SCATTER_FORWARD);
115: VecScatterEnd(scatter2, global, local, INSERT_VALUES, SCATTER_FORWARD);
116: /*
117: normally here you would also call
118: DMGlobalToLocalBegin(da,global,INSERT_VALUES,local);
119: DMGlobalToLocalEnd(da,global,INSERT_VALUES,local);
120: to update all the interior ghost cells between neighboring processes.
121: We don't do it here since this is only a test of "special" ghost points.
122: */
124: /* view each local ghosted vector */
125: PetscViewerGetSubViewer(PETSC_VIEWER_STDOUT_WORLD, PETSC_COMM_SELF, &subviewer);
126: VecView(local, subviewer);
127: PetscViewerRestoreSubViewer(PETSC_VIEWER_STDOUT_WORLD, PETSC_COMM_SELF, &subviewer);
129: VecScatterDestroy(&scatter1);
130: VecScatterDestroy(&scatter2);
131: VecDestroy(&local);
132: VecDestroy(&global);
133: DMDestroy(&da);
134: PetscFinalize();
135: return 0;
136: }
138: /*TEST
140: test:
142: test:
143: suffix: 2
144: nsize: 2
146: test:
147: suffix: 4
148: nsize: 4
150: test:
151: suffix: 9
152: nsize: 9
154: TEST*/